- Added biome-specific weather (sandstorms, better snow, etc...)
- Added rain ripples
- Added parallax mapping to Water settings for it
- Added clouds map fallback to reflections
- Added end crystal and end crystal beam emission
- Improved Water Caustics and enabled them by default
- Improved Weather Tilt and added a setting for it
- Improved Aerial Perspective and added a density setting for it
- Improved Nether and End dimensions fog greatly
- Improved the overall atmospherics (Clouds, Atmosphere, Fog)
- Improved Shadows filtering
- Increased Bloom strength
- Decreased default TAA strength
- Fixed Hammon diffuse
- Fixed Specular highlights being occluded by shadows on water
- Fixed Ambient Occlusion filtering
- Cleaned code
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }