- **Added:** noclipping players are hidden from other players, except those spectating or noclipping
- **Added:** noclipping players don't show on locator bars
- **Added:** sculk, wardens, pets and parrots ignore noclipping players
- **Added:** mobs no longer look at noclipping players
- **Added:** noclipping players don't cause mob, phantom, patrol, siege or raid spawns
- **Added:** noclipping players don't count towards players needed to skip the night
- **Added:** `/setnoclip <targets> [true|false]` command to turn noclip on or off for other players
- **Added:** option to turn off flight lock while noclipping
- **Added:** option to choose what happens when not flying while noclipping: hover, walk through walls or fall through blocks
- **Added:** option to choose whether flight turns on when entering noclip
- **Added:** options to move the HUD icon to the top, middle or bottom, and left, middle or right
- **Added:** option to hide the "You cannot clip on this server" message
- **Fixed:** servers not checking the `noclip` permission
- **Fixed:** noclip staying on after a player is deopped, and not becoming available after a player is opped, until they rejoin
- **Fixed:** crash when spawning a mannequin
- **Fixed:** "You cannot clip on this server" message showing when not pressing the noclip key
- **Fixed:** survival players being able to eat at full hunger while noclipping
- **Fixed:** projectiles going off course when fired while noclipping
- **Fixed:** HUD icon flickering
- **Fixed:** totem of undying animation not showing while noclipping
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }