Added Painting props: hang any vanilla painting artwork in your scenes and pick its motif from the Built-in models list <BR>
Added color choices for particle props, with potion effect colors, note colors, and dye colors, plus new Wind Charge Gust particles <BR>
Armor worn by NPCs can now be selected, moved, rotated, and resized piece by piece in the editor <BR>
Any item can now be placed in NPC armor slots as decoration, such as renamed items that carry custom hat models <BR>
Added a charge level slider for respawn anchor block props <BR>
Added a poseable arrow prop to the object picker <BR>
Fixed NPC glow outlines missing from the camera preview window <BR>
Camera previews and editor overlays now safely turn off when the game window is too large for the game to handle, instead of causing errors <BR>
Fixed the fire effect on NPCs clashing with Iris shaders, where fire pixels could block out parts of the NPC <BR>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }