### NOT compatible with sodium 0.6.0
* Up to 35% performance improvement
* Removed vertex attributes and implemented quad pulling in fragment shader
* Implemented subpixel micro-triangle culling
* Fixed lighting being brighter than vanilla/sodium
* Fixed issue where memory could not be unloaded fast enough leading to crash
* Fixed world icon not generating
* Fixed accidental unmarking of non resident buffer in PersistentClientMappedBuffer
* Fixed issues with lambdadynamiclights
* More error tracking and logging
* Added commit hash to f3
* Cleaned up f3 info
* Improved quad lighting precision
* Respect sodium block face culling option
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }