- Correctly fixed shaders on AMD
- Fixed compatibility with EpicFight
- Fixed compatibility with Pixelmon (including vertex issue)
- Removed NotEnoughCrashes screen
- Fixed entity translucency
- Some resource leaks fixes
- Fixed some GUI bugs
- More Forge parities in rendering
- Use Forge API instead of raw Minecraft for keybinds and resource loading
- Rebranded lang files to Oculus
- Code cleanups
- Add forgotten logo in mods.toml
- Removed incorrect LICENSE file
## Rubidium should be updated to 0.2.13!
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }