- Doubled Flashfur’s resistance.
- Added an explosion visual when Meta-Lightning strikes.
- Made Metapotent Flashfur’s erasure stronger (for all moves with erasure).
- Synced Metapotent Flashfur and Entity Remover, despawning entities. (fixes ghost entities when erasing a `setRemoved` immune mob)
- Made it so bosses will not hurt entities on the same team. *(now you can put Flashfur and Metapotent Flashfur up against an Ultra Modded Raid, without the villager dying, but sometimes they will kill the villager before you can put them on the same team, so you should spawn the villager after, and have a repeating command block set the villager’s team)*
- Made it so Flashfur and Metapotent Flashfur can sit down when not attacking anything, like in older versions of the mod.
- Improved boss health sync and damage flash sync.
- Removed attack where Flashfur created an explosion when running towards a target. (I decided I didn’t like it)
- Changed texture for the animation on Metapotent Flashfur’s spawn egg.
- Brought back swing sound for Flashfur and Metapotent Flashfur, like in older versions of the mod.
- Some other stuff I changed, and then probably forgot.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }