- Redid Flashfur’s moves. (will probably be redone again in the next update)
- Removed Rapid Slashes
- Removed Air Slash
- Made Slash faster.
- Made Shockwave Generation faster.
- Added Supernatural Slashes move.
- Added Small Explosion move.
- Made Flashfur’s and Iron Golem’s Weak Damage Negation scale with their max health, like their damage caps.
- Made boss health display support numbers larger than 2147483647 (for when I start making cosmic beings like Multiversal Dragon).
- Removed `setRemoved` immunity for all Boss Entities except for Metapotent Flashfur, as it is buggy (changed to normal `remove` immunity).
- Added Alarm.
- Increased Metapotent Flashfur’s size from 1.5 times normal Flashfur, to 2 times.
- Attempted to remove the teleport lerp effect for Flashfur and Metapotent Flashfur, to make them feel faster. (didn't work that well)
- Changed rainbow text animation to a much better looking one (and the code is better too).
- Made Metapotent Flashfur and the Entity Remover delete Dragionn’s Stuff mobs (Greylight, Dragionn, etc).
- Added protection enchantment, resistance, and absorption calculations to boss damage.
- Changed some other things in the code, but I forgot what they were.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }