# feat
- Added compatibility with Classic Tools Fusion
- Added option to disable dynamic lights
- Added option to disable outline (global and per item type)
- Added option to disable custom models (global and per item type)
- Enchanted models have emissivity and are made in Blockbench, which can conflict with other resource packs. Disabling the outline alone isn't enough — you gotta disable the model too.
- Added vibrant glint option
- Glint redone
# removed
- Removed directional light on enchanted items (with option to re-enable it)
- Removed custom model for Totem of Undying
# fix & adjusts
- Fixed outline showing up on non-enchanted sprites for trident, wolf armor and spyglass
- Fixed wrong emissivity on helmet models and trident sprite
- Increased brush outline thickness
- Decreased spear outline thickness
- Adjusted glow for rods and spears
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }