## New: Void or restore the Nether & the End
Sometimes a dimension goes wrong — a corrupted chunk, a grief, a build you'd rather
wipe. This update adds a safe, reversible way for server admins to **void** the Nether
or the End (wipe it so it regenerates as empty void) and to **restore** it again later.
### How it works
- **Void a dimension** — from the admin panel's new **Dimensions** page, or with
`/oneblock void nether` / `/oneblock void end`. The game makes a **backup first**, then
wipes the dimension so it comes back as empty void.
- **Restore a dimension** — `/oneblock restore nether` / `/oneblock restore end`, or the
Restore button (it appears once a backup exists). This brings the original dimension
back from its backup and re-enables normal generation.
- Every action shows a **confirmation** first (a pop-up in the menu, or a `confirm` step
on the command) describing exactly what will happen.
### Good to know
- **A server restart is required** for a void or restore to take effect — this is stated
everywhere in the tool. The heavy work happens safely on the next start.
- It **won't touch a dimension a player is currently in** — everyone must leave the
target dimension first.
- **One backup is kept per dimension**, so a restore is always available after a void.
- Voiding the End resets the dragon fight (expected for a full reset). The overworld can
never be voided.
## New: Manage Players
Admins can now review and clean up player data from the admin panel's new **Manage
Players** page.
### How it works
- **Browse players** — see every registered player, sorted by blocks broken, each showing
their break count, OneBlock location and whether they're online.
- **Inspect a player** — click one to view full stats (breaks, OneBlock coordinates,
whether they've visited the Nether/End, and more).
- **Teleport to their OneBlock** — jump straight to a player's island to check on it.
- **Delete a OneBlock** — for players who've left for good or been banned, remove their
OneBlock so it stops respawning and is no longer protected (a confirmation pop-up
explains exactly what will happen first). If that player ever rejoins, they simply get a
fresh island.
Requires the **CodxLib** library mod, same as before.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }