# OneBlock 3.2.0 — now available for Minecraft 1.21.1
OneBlock **3.2.0** now runs on **Minecraft 1.21.1**, on **Fabric, Forge and NeoForge**.
This is not a new version of the mod — it's the same 3.2.0 you already know, brought to
1.21.1 for players who aren't on the latest Minecraft. Everything below is already in the
current release; nothing has been removed.
## What you get
- **The OneBlock experience** — one block, break it forever, watch your island grow.
- **Void or restore the Nether & the End** — `/oneblock void nether` / `/oneblock void end`
wipe a dimension so it regenerates as empty void, with a backup taken first.
`/oneblock restore nether` / `/oneblock restore end` bring it back. Every action asks you
to confirm, and a restart is required for it to take effect.
- **Manage players** — `/oneblock players` lets admins browse everyone's stats, teleport to
a player's island, and delete the OneBlock of someone who has left for good.
- **Find your island** — `/oneblock locate` teleports you back to your OneBlock and prints
its coordinates.
Admin tools require operator permission (level 2).
## The bundled data packs are yours to switch on
OneBlock ships four optional data packs — **Void Nether**, **Void End**, **Multiplayer**
and **No Island**. They appear in your world's data pack list but stay **switched off**
until you enable them, so a fresh world always starts as plain OneBlock: your island at
spawn, and a normal Nether and End.
Turn one on when you want it — either from the data pack list when creating a world, or
with the in-game admin tools.
## Requires CodxLib
OneBlock needs **CodxLib 1.3.2** installed alongside it. Grab the 1.21.1 build of CodxLib
from its own page and drop it in your mods folder together with OneBlock — the game will
tell you it's missing a dependency if you forget.
## Good to know
- Install the build that matches your loader: Fabric, Forge or NeoForge.
- Worlds are not affected by moving between loaders on the same Minecraft version, but as
always, **back up a world you care about** before adding or changing mods.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }