1.1.2 changelogs:
- Fixed merged HUD backgrounds being drawn twice behind custom HUDs
- Minecraft theme text is now scaled to sit closer to the pixel grid
Public API:
- Added `Hud.canMergeBackground`, which HUDs override to opt in or out of having their background fused with neighbouring HUDs (defaults to `true` for `TextHud` only)
- Added `Hud.hudBackground`, which applies the HUD's background to a modifier unless it is turned off or already drawn as part of a fused shape
- `Hud.bgMerged` is now publicly readable so custom HUDs can skip drawing their own background while it is fused
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }