### 重置了订单奖励生成的计算公式
目前的计算公式为(订单基础奖励+加急订单奖励)×配送倍率+订单饱食度加成+小费
> 其中:
> - **订单基础奖励**为不同等级订单基础数(配置文件中可修改)
> - **加急订单奖励**默认为3(配置文件中可修改)
> - **配送倍率**(普通配送为1.8超远配送为4,且受到餐厅等级提升影响,八级餐厅为3.6和8.2)
> - **订单饱食度加成**(新概念,为订单中总饱食度x等级系数,鼓励玩家出售高饱食度(高复杂度)食物)
> - **小费**(默认为1-3,下雨天为3-5)
- -----------------------EN------------------------
### Reset the calculation formula for order reward generation
The current calculation formula is (Basic Order Reward + Rush Order Reward) × Delivery Multiplier + Order Saturation Bonus + Tip
> Where:
> - **Basic Order Reward** is the base value for different order levels (configurable in the configuration file)
> - **Rush Order Reward** defaults to 3 (configurable in the configuration file)
> - **Delivery Multiplier** (Normal delivery is 1.8, long-distance delivery is 4, and is affected by restaurant level improvement; at level 8 restaurant, it becomes 3.6 and 8.2)
> - **Order Saturation Bonus** (New concept, calculated as total saturation in the order × level coefficient, encouraging players to sell high-saturation (high-complexity) food)
> - **Tip** (Defaults to 1-3, during rainy days becomes 3-5)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }