+ Added server-side config file which can be used to disable the version check on player login (yes, if you do this, it should allow running Origins on Velocity or other proxy-based servers! But don't disable this otherwise)
* Fixed game crashing when attacking a non-living entity with a `modify_damage_dealt` power (e.g. as Blazeborn)
* Fixed game crashing when Origins version specified a pre-release or build identifier
* Updated Russian translation (thanks Yavental)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }