Physical and elemental damage amount is no longer calculated using damage type tags. The idea was good on paper, but it proved to be quite challenging to keep track of all the different files.
The new system uses the server config. This makes adding, removing and editing the values much easier, gives better control over the exact value and future proofs the system for eventual expansions.
Optional dependencies
Various Status Effects
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }