# 1.6.0
- added generic attack type
- changed default attack type multipliers to 1.0 for generic and 0.0 for all others
- added alternative armor calculation. The existing formula expects very high amounts of damage. This is not realistic in a vanilla/modded environment. The alternative calculation is based on a percentage reduction instead of flat values.
- added alternative blocked damage calculation. The existing formula expects very high amounts of damage. This is not realistic in a vanilla/modded environment. The alternative calculation is based on a percentage reduction instead of flat values.
- made many values in the damage calculation configurable
- changed how protection enchantments work. Feather Falling works like normal. 'Normal' protection now works with a (configurable) percentage reduction. All other protection enchantments are disabled.
- added new sound for a successful parry
- added "damage taken from mana/stamina" attributes
- Stamina Attributes is now an optional dependency
- Mana Attributes is now an optional dependency
Optional dependencies
Mana Attributes
Any compatible version
Various Status Effects
Any compatible version
Stamina Attributes
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }