# PaintBound-V3.0 — New Styles!
## ✨ New Features
- **Blueprint Mode** — A new Drawing Style. White linework on a blue background, no textures, with a world grid.
- **Chalkboard Mode** — A new Drawing Style. White chalk on a dark board, no textures, with a chalk dust haze.
- **Comic Mode** — A new Drawing Style. Bold, solid lines with cel shading and Ben-Day dots.
- **Textureless Comic Mode** — A new Drawing Style. Same as Comic, but with textures disabled.
- **World Grid** — New grid system for Blueprint Mode.
- **Pencil Dust** — New haze/smudge overlay tinted with the current Pencil Color, used by Chalkboard Mode.
- **Ben-Day Dots** — New shading style alongside Hatching, used by Comic and Textureless Comic.
- **Pencil Blend Mode** — New Multiply/Screen setting for how the pencil color combines with the page, so light-colored pencils (like Blueprint's white lines) render correctly.
- **Paper Color Overhaul** — Paper/board color moved from a single Warmth slider to full Hue, Saturation, and Brightness (whiteness) controls, so it's no longer limited to sepia tones. Powers the Blueprint and Chalkboard backgrounds.
- **Split Light Colors** — Block light (torches, lanterns, etc.) and celestial light (sun/moon) now have independent colors instead of sharing one lightmap tint.
- **Sunset-Tinted Sunlight** — Direct sunlight now blends toward a golden-hour color near sunrise/sunset.
- **Moon Phase Brightness** — Moonlight brightness now scales with the actual moon phase.
- **Sunlight/Moonlight Brightness Controls** — New separate ambient and direct brightness sliders for daytime sunlight and nighttime moonlight.
- **Voxy Support** — Added dedicated compatibility shaders for Voxy.
- **Vanilla Clouds** — Clouds setting now has seperate third option to use Minecraft's built-in clouds instead of PaintBound's shader clouds (requires Clouds also enabled in Minecraft's own Video Settings).
## 🔧 Improvements
- **Entity Vertex Distortion** — Vertex Distortion is now applied to Entities, and is enabled by default.
- **Cloud/Glass Fix** — Fixed volumetric clouds appearing to render in front of glass.
- **Cloud/Pencil Line Fix** — Fixed volumetric clouds suppressing the player's own pencil line rendering.
- **Block Light Brightness** - Increased default block light brightness.
- **Style Auto Defaults** — Updated Drawing Style "Auto" documented values.
## ⚠️ Known Issues
- Stars do not render in Painterly mode.
- Skybox Texture Outlines (sun/moon/stars) fail to render through ice and stained glass.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }