Add skill descriptions to the in game parcool guide book
Add parry duration when FlickFlack hits a target
Add rapid fire compatibility support for SpartanWeaponry weapons
Remove Weakness from HeelHook special effect requirements
Remove pick radius from Cleave
Improve code structure
Improve FlickFlack implement so special attacks like mace could work at multiple targets
Fix Bash can not work outside ChargeJump
Fix Cleave can be used when charge is not doing
Fix player can use item when Cleave is attacking
Optional dependencies
Patchouli
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }