Figured I finally add some more stuff to the client config lol, this is disabled by default since I imagine most people would want to know their stamina at all times. <br><br>
## **Auto HUD (not related to the auto hud mod btw)**
The stamina bar now has a built-in, Auto HUD system! It will hide itself when your stamina is full and animate back onto the screen the moment you gain bonus stamina or dip below your configured thresholds.<br><br>
Configs can be found in `peakstamina/client.toml`
* `autoHudMode`: Choose how the bar animates in and out. Options are FADE, SLIDE, or BOTH.<br><br>
* `autoHudSlideDir`: The direction the bar travels when sliding away (UP, DOWN, LEFT, RIGHT).<br><br>
* `autoHudEasing`: The mathematical curve used for the slide animation. Choose from LINEAR, SMOOTHSTEP, EASE_OUT_SINE, or EASE_OUT_EXPO. (what each does will be explained in the config comments) <br><br>
* `autoHudFadeInSpeed` & `autoHudFadeOutSpeed`: Independent speed controls for how fast the bar becomes transparent or solid.<br><br>
* `autoHudSlideInSpeed` & `autoHudSlideOutSpeed`: Independent speed controls for how fast the bar physically moves in and out.<br><br>
* `autoHudSlideDistance`: Exactly how many pixels the bar moves when sliding off-screen.<br><br>
* `autoHudLingerTime`: How long (in ticks) the bar stays visible after you stop actively draining or regenerating stamina.<br><br>
* `autoHudThreshold`: Automatically wakes the bar up if your stamina drops below this specific percentage.<br><br>
* `autoHudShowOnPenalties`: Forces the bar to stay safely visible on-screen if you have any active penalties (hunger, poison, fatigue, weight).<br><br>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }