## 1.0.10
- Make paraglider descent ratios exact and server-authoritative: single W loses 3 blocks per 10 horizontal, double W loses 5 per 10, and a double-tap A/D spiral loses 4 per 10.
- Add a combined double-W plus double-A/D spiral dive that loses 8 blocks per 10 horizontal while retaining double-W forward speed.
- Synchronize the active paraglider flight mode from the client so server physics and local prediction use the same horizontal and vertical speeds.
## 1.0.9
- Store paraglider deployment in the player's standard synchronized entity data so Flashback snapshots preserve the flight pose when recording starts in mid-air.
- Recover the deployed canopy and fixed seated Y-arm pose in legacy Flashback recordings that began after the original one-time deployment packet.
- Mark client-only rendering mixins explicitly so the common player-state mixin remains safe on dedicated servers.
## 1.0.8
- Bank the player's full body into paraglider turns and roll the first-person camera with the same smooth angle so the horizon visibly tilts.
- Replace vanilla arm and leg movement while the paraglider is deployed with a fixed raised Y-arm pose and a seated, legs-forward flight pose.
## 1.0.7
- Allow players to push empty aircraft by approaching the tail and holding Shift + Right-Click, guiding the plane like a wheelbarrow with tail-up visual pitch.
- Add Paraglider Backpack armor item (chestplate slot) with persistent 3D backpack model rendered on the player's back during gameplay.
- Redesign Paraglider model with a continuous 4-block wide colorful aerofoil canopy wing and 4 diagonal suspension lines converging directly into the top of the backpack.
- Add advanced Paraglider flight controls and physics:
- **A / D**: Bank turns with unified player body and canopy roll tilt into the turn.
- **W**: Accelerates forward flight with steeper dive posture (+20° pitch tilt).
- **S**: Brakes/flares forward flight for flatter, slower descent ($v_y = -0.02$ b/t, -18° pitch tilt), significantly extending flight duration and distance.
- **Double-Tap W (Sprint Dive)**: Triggers fast dive mode ($v_{horiz} = 1.10$ b/t, $v_y = -0.33$ b/t) for an exact 3 blocks altitude loss per 10 blocks horizontal distance.
- Add inventory item asset definitions for `paraglider_backpack` and `monoplane`.
- Add fast single-wing Monoplane aircraft with 2x top speed compared to biplanes (~177 km/h / 49.2 m/s).
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }