Patch Note (dev version):
<b>BungeeCord Connection Support</b>
## New Features
- Support 1.21 Paper (experimental-build #9)
- Support 1.20.3 - 1.21 BungeeCord Connection
- Added config key `proxy-auto-join-delay`, to delay (in seconds) each Doll when joining automatically
- Added doll config key `last-join-server` for server Name that will be used in auto join. (doll without no server name are not joining)
## Bug Fixes & Changes
- Fixed a crashing issue that server reload command interferes with doll brigadier command
- Changed config key `server-ip` and `server-port` to `proxy-ip` and `proxy-port` respectively for Proxy connection
- Doll will connect to the local address automatically when BungeeCord mode is off.
- When BungeeCord mode is on, Doll auto join feature requires at least 1 player in server. When the first player joined, doll will start joining 1 by 1 after 5 seconds.
## Others
- BungeeCord-side plugin is available below (PlayerDoll-Bungee-1.28.jar)
- GUI command actions are not working in BungeeCord mode in some versions and server mods. Entering command in chat as an alternative
- Doll in BungeeCord mode might not joining the game rarely. Please try again (around 5%?)
- To trigger doll auto join after reload in Bungeecord mode, a player is required to join the server in order to start.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }