# v1.9.2
- Potentially fixed a bug where playtime was frequently reset for some people.
- Database reconnections and errors are now handled better, and other general improvements with the database manager code.
- Fixed a bug where if you changed the time of a player who was cached but wasn't online, it wouldn't be saved.
- Fixed a bug where if there are multiple rewards cmds to be execued at the same time after adding to someone's playtime, they might get executed too fast for db operations.
- Other smaller bug fixes and optimizations, plus updated some libs.
Optional dependencies
PlaytimeLink
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }