- Added new animations kyogres (new battle idle)
- Fixed Kyogre Primal's tail bending at stupid angles whilst doing physical attack
- Fixed Bisharp's ground idle not looping properly, he is less at risk of pneumonia now
- Fixed Zekrom's Scoliosis while flying
- Fixed untextured groudon bits
- Fixed groudon's neck disconnecting from his body when he looks at small things
- Fixed latios/latias neck issues
- Fixed Rayquaza not looping around properly
- Optimized data (this means for mega rayquaza, urshifu rapid, hoopa unbound etc you may have to get them back in)
- Added Latios
- Added Latias
- Added Rayquaza
- Remodelled Rayquaza
- Added Mega Rayquaza
- Added Kyurem
- Added White Kyurem
- Added Black Kyurem
- Fixed the green dot on reshiram's pubes
- Very soon we will have a new Icon (finally lmaoo)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }