- added "force_spawn" param to particle types allowing particles to spawn regardless of distance like campfire ones
- special offset ad scale parameters can be now also used to move armor stand i smithing screen, just like you can more the player in inventory screen (for screen modifies)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }