Overdue bugfix update. Thanks to YueSha in my discord for reminding me I still hadn't done this.
- Fix #35: Added a toggle for the whitelist/blacklist function of the non-winter biomes config option.
- Fix #42: Snow accumulation also converts the blocks beneath it to Primal Winter's snowy forms, similar to how snowy grass works in vanilla.
- Fix #43: `/weather thunder` and `/gamerule doDaylightCycle` false are no longer ran on every world load, and are just ran once.
- Fix #45: Added a config option to blacklist and/or whitelist dimensions from having Primal Winter's weather effects.
- Split config options for snow accumulation: There is now a separate config option for weather (`enableSnowAccumulationDuringWeather`), and one for world generation (`enableSnowAccumulationDuringWorldgen`).
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