# PSX Shader NB
## [1.1] - 13/03/2026
- Added dynamic hand light support for held light sources (torches, lanterns, etc.)
- Light now updates continuously as you move, not just on block break/place
- Supports both main hand and off hand light sources
- Applied to terrain, entities, water, hand, and basic geometry shaders
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }