# Punchy v2.8d
## Fixed
- Fixed lanterns and other pendulum items jumping when equipped or when attack and mining animations end. Pendulum physics now stays in sync through those transitions for regular items and model parts.
- Improved the pendulum's walking response so held items sway with a more natural weight without excessive oscillation.
- Fixed crossbow charging being delayed when reloading immediately after equipping; the charge now blends smoothly from the hand-in animation.
- Fixed the empty offhand briefly returning to idle after crossbow charging and item swaps skipping hand-out and hand-in during the crossbow shot. Thanks to YepImHoorux for reporting these issues.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }