first stable version. please report any bug if possible.
### [Compatibility]
- greater than 0.64.10
### [Fix]
- fixed ChatRenderer default rendering format issue.
- fixed Worldedit selection tracking when not holding wooden_axe as sel-wand tool.
- fixed Tasks auto-finalize issue on Folia/Leaves platform.
- fixed ItemDropSecure lost item when inventory full
### [Features]
- WESessionRenderer can now use multi render mode(update/off/persistent) and change by player.
- All 3d-box HUD now using Flame particle.
- Using natively Worldedit API for WESessionTracking.
- WESessionSizeLimit can now limit size and stack length.
- WESessionSizeLimit can now record out-bound selecting.
- Added permission(quark.we.size.bypass) for WESessionLimit bypass check.
- ItemDropSecure will no longer work if player inventory is full.
- ChatComponents can now use {translate}key#format1;;format2{;}to build a translatable component.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }