# Changes
- Update to 1.17.1
## New Features
- Added `alwaysBaby` (by Cow)
- Added `cameraModeNightVision` (by pixeils)
- Added `connectionTimeout`
- Added `infiniteHopper`
- Added `persistentPlayers`
- Added `stackableShulkerBoxesInInventories`
- Added `dispensersInteractCauldron` (by Cow)
- Added `dispensersPickupBucketables` (by Cow)
- Added `smartSaddleDispenser` (by Cow)
## Changed Features
- Added rails and pillar blocks to `flippinCactus`
- Players are spawned with the fly state of the player executing the command
- Removed cooldown from `hopperCounters`
## Commands
- Added `/player <name> gamemode`
- Added `/player <name> login`
- Added `/player <name> skin <part>`
- Added `/player <name> fly`
- Added `/player <name> look at <entity | position>`
- Added `/spawn list`
## Bugs
- Fixed command suggestion for refresh in `/carpet`
- Fixed spawn trackers not being found
- Fixed checking for entity collisions at the wrong position with `creativeNoClip`
- Fixed incomplete set of tags error again
- Fixed double disconnect and player list desync when shadowing
- Fixed player name Text used instead of String in pubsub
- Fixed freezing players with `/tick freeze`
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }