*This changelog includes changelogs from 2.0 betas*
# 2.0 Update !
This updates includes breaking changes, before updating, please save you config if you want to keep parts of it, then delete the 'RandomItemChallenge' folder.
## Scenarios !
You can now handle multiple game scenarios without needing to change the config all the time.
There are 6 default scenarios available at the moment:
- allItems (uses all Items of the game)
- Base (previous default config)
- noweapon (No weapons)
- cheat (almost complete opposite, fun to play)
- rarities1 (explaination below)
- rarities2 (Current default, my personal favorite, with custom items)
## Rarities
There is a new scenario type available: Rarities !
With this scenario, instaed of giving each player a fully random item, a random Rarity is chosen and each player gets an item from this category. Each one can have a different probability to appear.
If you want to test this, the default scenario `rarities2` is available for you !
## New drop types
To understand how to create such drops, look into the plugin description and look through the default configuration to understand.
### "custom" drop type
Instead of only giving one type of item, you can now give a few different items, with different quantites, custom names, enchantments !
They are created inside of the `custom_drops/custom` folder.
### "any" drop type
Instead of giving one specific item, you can create a list of items inside of the `custom_drops/any` folder, and one will be chosed amongst those for the drop.
## Added new items from recent updates :
- Vault and trial keys from 1.21
- Resin clump and pale moss from 1.21.4
- Happy Ghast spawn egg and purple harness from 1.21.6
## Command Changes
- New command alias: /ric
- Permission for the command is now `randomitemchallenge.admin` instead of `randomitemchallenge.start`
- There are now 3 subcommands: `/ric start [scenario]`, `/ric stop`, `/ric scenario <set|setDefault> [scenario]`
## Random Changes
Stopped announcing advancements
Random should be more random
Did many internal optimisations
### Bugfixes
- Fixed two minor bugs
- Fixed a major bug for Paper reported on the discord
- Fixed a duplication bug when offhanding the nearest enemy tracker
Optional dependencies
Chunky
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }