## RealisticBiomes - v1.3
* Slight semantic changing. Renamed all the changeable stuffs to Evolvable, and ChangeableBlock to RequiredBlock.
* Added blacklisted biomes, and an option to use as a whitelist.
* Added enabled worlds.
* Removed the EvolvableBiome#changeBiome method and moved it to the ChunkEvolveTask, this is so we can access the configuration more cleanly to check for blacklisted biomes.
* Added a /realisticbiomes force command, which force evolves any current chunks that are in the queue by just running the task.
* Made the reload message slightly more colorful using components.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }