๐ ๏ธ Bugfixes ๐ ๏ธ
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- Fixed a crash when a player wins by Beacon control
- Magma cubes are no longer slowed during the day
- Rate-limited the number of packets sent when dragging the minimap to prevent being kicked
- Fixed a tooltip error in the wave survival helper
โ๏ธ Quality of Life โ๏ธ
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- The camera more accurately centers on units and buildings at different Y levels
- Fire and lava blocks in Basalt Springs no longer damage piglin units
- Webs in spider lairs no longer slow down monster units
- Added /gamerule beaconWinMinutes to control how long it takes to win with a beacon
- You can now control-click a unit instead of double-clicking to select all nearby units of the same type
- You can now use /rts-camera instead of F12 to toggle the RTS camera
- You can now specify a resource when using the greedisgood cheatcode (eg. "greedisgood food 100")
โ๏ธ Balancing โ๏ธ
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- Worker units can no longer capture beacons
- Beacon auras now affect allies
- All enemy units and portals are destroyed upon a Beacon victory in Wave Survival
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }