๐ ๏ธ Bugfixes ๐ ๏ธ
------------
- Fixed Mausoleums still having only 40 range if it was not the first building you built
- Slimes can no longer convert enemy units without their upgrade research
- Slimes no longer permanently lose movement speed if they consume another slime under daylight
- Llamas are no longer using wolf stats
- Fixed mob spawners not working again
- Fixed vanilla world generation options not working (including superflat!)
- Thanks @Rics9t
โ๏ธ Quality of Life โ๏ธ
------------------
- Flattened default world generation
- Also thanks to @Rics9t
- Added /gamerule doNetherConversion
- If disabled, portals no longer create nether zones, and any existing zones will begin to revert
โ๏ธ Balancing โ๏ธ
----------------
- Enchanter efficiency raised from 50% increased worker speed to 75%
- Evokers can now mount ravagers
- They can't summon Vexes or switch fang types while mounted
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }