⚠️ This version has a large code rework for both unit and building abilities. I've tested everything but if there are still any issues, please open a bug-reports thread on the discord.
🛠️ **Bugfixes** 🛠️
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- Fixed beacon win minutes showing incorrectly as 20mins by default (it should be 10mins)
- Fixed pillagers having higher range than expected (again)
- Fixed an exploit where workers can drop off resources to a stockpile out of range
- Fixed endermen's manual teleport ability
⚙️ **Quality of Life** ⚙️
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- /gamerule allowHeroes is now enabled by default
- The Necromancer now fires a magical projectile instead of an arrow
- Added support for survival/adventure players to the diplomacy menu
- Added a grey background to the observer and diplomacy menus for a cleaner look
- Changed clock tooltip to the format "Day/Night: XX:XX left"
⚖️ **Balancing** ⚖️
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- Endermen now only gain bonus movement speed if they're within 8 blocks of their target
- Increased the time it takes to mine higher tier ore blocks:
- Tier 2 (iron, copper, netherrack gold): 45s -> 50s
- Tier 3 (emerald, gold, blackstone gold): 45s -> 55s
- Tier 4 (diamond, ancient debris): 45s -> 60s
💬 **Languages** 💬
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- Added Turkish (tr_tr)
- Updated Spanish (es_es)
- Updated Traditional Chinese (zh_tw)
- Updated Simplified Chinese (zh_cn)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }