๐ ๏ธ **Bugfixes** ๐ ๏ธ
-----------------------
- Husks and Drowned now correctly have 20% ranged resistance
- Strays now correctly have -1 movement speed
- Fixed Evoker vexes having too short a cooldown when autocasted
- Fixed many bugs with Brutes with raised shields:
- Armour stat incorrectly showed 0%
- Ranged damage to absorption wasn't being reduced
- Moving at 45% speed instead of 50% speed
โ๏ธ **Balance** โ๏ธ
-----------------------
- Necromancer daytime slowdown reduced from Slowness II (-36%) to Slowness I (-20%)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }