๐ ๏ธ Bugfixes ๐ ๏ธ
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- All skeleton forms (including wither skeletons) can now be enchanted by the enchanter (granting +1 damage)
- Commands that place buildings no longer require or consume resources for the player that it's placed for
- Fixed piglin buildings not spreading nether when placed under neutral or NPC control
- Fixed evokers attacking too fast
- Fixed /rts-victory/defeat with selectors not working
- Fixed buildings and nether zones transferring saves between singleplayer maps
- Fixed being unable to get a victory screen in a singleplayer scenario
โ๏ธ Quality of Life โ๏ธ
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- Attribute modifiers now correctly apply to units
- The executor of custom building commands are now the player that owns the building
- This was implemented incorrectly in the last patch
- NPCs in scenarios are now added as RTS Players, so you can see them in the diplomacy menu
โ๏ธ Balancing โ๏ธ
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- The wretched wraith is now fully immune to knockback and has no collision at all times
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }