⚖️ Balance ⚖️
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- Slime and Magma cube HP raised by ~11% at all sizes except tiny
- Piglin Merchant attack and cast windups reduced by 8 ticks (0.4s)
- Fancy Feast cooldown reduced from 45s to 40s
- Throw TNT actual thrown range reduced by 2
- This makes it better match the targeted location on flat ground
⚙️ Quality of Life ⚙️
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- You can now queue workers and set rally points from capitols before it's finished building
- Custom building command cooldowns and trigger counts are now saved between world restarts
- Added a custom building command trigger: ON_SCENARIO_START
- You can also set a cooldown to delay its trigger
🛠️ Bugfixes 🛠️
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- Fixed units with the fortifying enchantment always showing as having max hp
- Fixed iron golems not being able to move when built by villagers
- Destroyed farm blocks no longer drop any items
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }