# Added
- Balm-Fabric: https://modrinth.com/mod/balm
- Forgiving Void: https://modrinth.com/mod/forgiving-void
- Half-Doors: https://modrinth.com/mod/halfdoors
- Hex Casting: https://modrinth.com/mod/hex-casting
- Hexal: https://modrinth.com/mod/hexal
- No More Purple: https://modrinth.com/mod/no-more-purple
- PAUCAL: https://modrinth.com/mod/paucal
- Simple Magnets: https://modrinth.com/mod/simple-magnets
- Simple Tag Viewer: https://modrinth.com/mod/simple-tag-viewer
- Supermartijn642's Config Lib: https://modrinth.com/mod/supermartijn642s-config-lib
- Supermartijn642's Core Lib: https://modrinth.com/mod/supermartijn642s-core-lib
# Removed
# Updated
- EMI 1.0.20 -> 1.0.21
- ChoiceTheorem's Overhauled Village 3.2.5 -> 3.2.6
# Configs
- Modified Origins
- Added more mobs to the possible captains list.
- Legendary Mob Captains (Flaming Crowns) have a 20% chance of dropping a *heavily* enchanted unique simply swords weapon. Every vanilla melee weapon enchantment can roll on these between level 0 and 1 higher than the vanilla max. e.g. Sharpness 0-6.
- Buffed Mob captains, they are now faster, have significantly more health, and do more damage at all rarities.
- Bosses of mass destruction bosses now correctly drop unique simply swords weapons.
- Added a 100% chance to get a unique weapon when defeating the Graveyard Lich.
- Graveyard Lich no longer scales with RPGDifficulty Distance.
- Turned off Cave view on Xaero's minimap and map.
- Put Ultris into ultra mode, buffing all bosses and making them significantly more difficult.
- Added Orb of Origin to *many* more loot tables at a very rare chance. Both Vanilla and When Dungeons Arise. Most village loot not included.
### Origins
- Disable Bedrockean (not a fun experience, unbalanced)
- Disable Blob
- Disabled Snake
- Disabled Bird
- Disabled Warforged
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }