### Bug Fixes
* Ranged and special attacks from leveled mobs (arrows, Warden sonic boom, and other non-melee damage) now scale with level using the same attack-damage bonus ratio as melee.
* Melee damage is unchanged and is not double-scaled.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }