# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v26.1.1-mc26.1.x] - 2026-09-27
### Added
- Add a config file for choosing which spawn reasons are affected by the respawning mechanics, and which player
interactions make an animal persistent
### Changed
- Track the actual spawn reason per mob, including conversions inheriting the original reason
- Leave mobs spawned by game events entirely to vanilla, so their own despawning logic keeps working
- Always remove jockey mounts when far away to prevent mounts from piling up after their riders have despawned
## [v26.1.0-mc26.1.x] - 2026-04-27
### Changed
- Update to Minecraft 26.1.x
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }