## What's Changed
* Allow raycasting from any eye Y-level
* (basically means you can now raycast `as` any entity)
* Overlays for compatibility with more future MC versions
* Fix redstone_wire block tag (erroneously included comparators)
* Reset `ContactCoordinates` if raycast hits nothing
**Full Changelog**: https://github.com/Nico314159/Retina_v2/compare/v2.3.6...v2.3.7
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }