<h3>3.40:</h3>
<ul>
<li>Dimension features:
<ul>
<li>Two new sky dimlets:</li>
<li>One new patreon dimlet for DarkCorvuz (which also happens to be a sky feature)</li>
<li>The cost of material and liquid modifier for terrain now also depends on the type of terrain. For example, a void world made out of diamond blocks will not be as expensive as a full solid world made out of those blocks.</li>
<li>Rebalanced liquid death dimlet so that it can not generate randomly as the base liquid for a terrain and is also more rare and expensive.</li>
<li>Added a new 'Feature Clean' dimlet. This will prevent vanilla ores from generating as well as prevent biome decoration (trees, grass, ...). Unfortunatelly this doesn't work for modded oregen.</li>
<li>New types of terrain:
<ul>
<li>Liquid: liquid from bedrock to 127. You automatically get the sheltered spawn platform with this world.</li>
<li>Solid: solid from bedrock to 127.</li>
<li>Waves: geometrical wavy terrain:</li>
<li>Filled Waves: geometrical wavy terrain with the lower parts filled with liquid</li>
<li>Rough: very rough and irregular terrain:</li>
</ul>
</li>
</ul>
</li>
<li>Environmental controller:
<ul>
<li>There is now a list of players and you can set the controller to whitelist or blacklist players. That way you can only give certain players the benefits of these buffs.</li>
<li>Added four debuf modules (blindness, slowness, poison, and weakness) for the environmental controller. These are disabled in the config by default to prevent abuse on servers.</li>
</ul>
</li>
<li>Configuration:
<ul>
<li>Implemented a configuration option to disable the debufs you get when you're using the PFG in an unpowered dimension.</li>
<li>Added a config option to clear the filter every time the modular storage GUI is opened (default off).</li>
<li>Added configuration options to blacklist dimensions from being usable as sources, destinations or both for teleportation (both the porter as well as the regular teleportation blocks).</li>
<li>Made the heights of the modular storage gui configurable.</li>
</ul>
</li>
<li>Varia:
<ul>
<li>Added an API for RFTools dimensions so that it is now possible to query the remaining power of a dimension from within other mods.</li>
<li>It is now possible to hide the teleportation beam on the matter transmitter with a button in the GUI.</li>
<li>There are now 3x3 screens</li>
</ul>
</li>
<li>Bugfixes:
<ul>
<li>(fixed in mcjtylib 1.51): putting an object in the crafter output slot would essentially void it. It was impossible to get it out again.</li>
<li>(fixed in mcjtylib 1.51): RFTools machines can no longer be rotated with gunpowder, gold ingots, wheat, ... Thanks to hilburn for finding this.</li>
<li>Fixed the simple dialer to protect against the matter transmitter it was connected too being moved or removed.</li>
<li>Removing a remote storage unit from a modular storage block would not unlink the remote storage so that automation (hoppers for example) would continue insert items into it.</li>
</ul>
</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }