<h3>2.72:</h3>
<ul>
<li>Dimension and dimlet changes:
<ul>
<li>Draconium Ore is now made a lot more expensive and rare (it is the most expensive dimlet now) in order to not break the balance of Draconic Evolution.</li>
<li>Swapped evening and morning dimlets. They were the wrong way around. This also fixes the time absorber. This has no effect on existing worlds!</li>
<li>When the time absorber is ticked at the wrong time it will worsen (previously nothing happened).</li>
<li>Made a new Dimlet Filter block. This block is similar to the Item Filter but knows how to filter dimlets based on rarity, type and craftability.</li>
<li>Fixed the material absorber to keep the correct metadata so that shiny ore is no longer absorbed as copper.</li>
<li>Fixed the dimlet workbench so it also works with the correct metadata from the absorbed material,</li>
</ul>
</li>
<li>Screen system changes:
<ul>
<li>The redstone screen module can now also monitor redstone level on random non-rftools blocks.</li>
<li>Implemented a new computer screen module which is intended to be used with Open Computers.</li>
<li>Support for colored screens by selecting the screen with a dye.</li>
<li>The screen renderer will now restore GL_LIGHTING if it was enabled before. This should avoid some flickering that sometimes happened near screens.</li>
<li>Added a new module that can monitor RFTools machines in general. Currently it supports the endergenic generator, the spawner and the matter transmitter.</li>
</ul>
</li>
<li>Environmental Controller changes:
<ul>
<li>The modules in the environmental controller react a lot faster now.</li>
<li>Added redstone support to the environmental controller.</li>
<li>Added a new peaceful module for the environmental controller.</li>
</ul>
</li>
<li>Other changes:
<ul>
<li>Made the top and bottom icon for most machines distinct from the side. This allows texture pack makers more freedom in chosing how RFTools blocks look.</li>
<li>Fixed a bug with the fluid module as well as the fluid monitor crashing with some tanks (i.e. Tinkers Construct smeltery is one example).</li>
</ul>
</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }