=== v1.5.32 ===
\+ Added an `instant-stack` setting for items, defaults to true which was the previous behavior
\+ Added a hook for SuperiorSkyblock2 to prevent opening the stacked block GUI on islands where the player doesn't have block break/place permissions
\+ Added a spawner `auto-stack-prevent-same-type-in-range` setting
\+ Added a stacked block `gui-only-one-player-allowed` setting
\* Cumulative breeding now transfers the parent entity properties to the children created, most notably, baby sheep now retain colors when breeding stacks
\* Fixed a bug where stacked blocks of size 0 can be dropped if the GUI is enabled and `break-entire-stack-into-separate` is false
\* Fixed an issue preventing the spawner spawn count indicator from increasing and the GUI from displaying the correct spawner state
\* Fixed a possible concurrent modification exception when loading entity settings
\* Fixed statistics not being updated properly for entire stack kills when the setting is enabled
\* Fixed entity transformations losing the from spawner property
\* Fixed allays only picking up one item and not an entire stack at once
\* Optimized entities and items to no longer tick when they haven't moved
\* Optimized the entity cache
\* Item/entity nametags no longer send packets on spawn if the item/entity was instantly stacked
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }