<p><span style="font-size: 18px;"><strong>Version Release v2.1.0 MC-1.21</strong></span></p>
<p><span style="font-size: 14px;"><strong>Additions</strong></span><br /><em><strong>• Added/improved caffeinated, caffeinated grants a minor boost to most stats & upon ending grants a status effect doing the opposite</strong></em><br /><em><strong>• Added purity, disallows the user to get any effects good or bad (the opposite of impurity)</strong></em><br /><em><strong>• Added an effect that decreases the gravity of the user</strong></em><br /><em><strong>• Added an effect that increases block interaction range</strong></em><br /><em><strong>• Added an effect that increases entity interaction range</strong></em><br /><em><strong>• Added an effect that increases entity size</strong></em><br /><em><strong>• Added an effect that decreases entity size</strong></em></p>
<p><span style="font-size: 14px;"><strong>Changes</strong></span><br /><em><strong>• Improved traversal, now teleports the player to their set spawnpoint upon receiving the effect and teleports them up 1 block up to prevent getting stuck</strong></em><br /><em><strong>(prior if it was applied for a longer time or mixed with chronos the player would often get stuck on their set spawnpoint)</strong></em><br /><em><strong>• Improved heartbreak, now updates health instantly</strong></em><br /><em><strong>• Improved precision and inaccurate to apply to all projectiles instead of arrows</strong></em><br /><em><strong>• AOE effects now increase by +4 blocks instead of +6 per level</strong></em><br /><em><strong>• Smouldering now burns the entity for +3 seconds per level</strong></em><br /><em><strong>• Changed the name of Impure to Impurity</strong></em></p>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }