# Saint's Dragons - 0.4.7
Hi guys. I don't know if I should continue. The guilt is quite immense, you know. Just letting you know that I'm trying to learn Java. Anyway, enough about my bullcrap.
## What's new:
- Raevyx has a new dodge ability. Double-tap either A or D to dodge left or right (only when grounded)
- Raevyx speed boosted a bit
- Some animation of the Raevyx was re-animated to avoid clipping
- Ignivorus can now use its ultimate ability while airborne
- Ignivorus second variant update (still waiting on my artist to finish up the main one). Use the Amethyst Shard to change
- Some Ignivorus animations were re-animated
- Double-tap W to enter the Ignivorus's bulldozing state. Double-tap W again to exit
- New Creative tab for the mod (yay, I guess)
- Eating sounds added for all dragons
- One new air idle animation for the Cindervane
- Cindervane texture touch-up
## Bug fixes (spent a lot of time reading code and did some fixes):
- Taking off fixing where sometimes dragons would not do so
- Properly synced flight states across servers and clients
- Simplified flight logic that'd still work the same to improve performance in ticks
- Fixed the sitting animation on the Nulljaw
- Fixed the Ignivorus bug where it'd float in the air and not land
That being said, I hope you have a good day/night. A few more updates, and then it'd be this mod's last.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }