# Lizard Man - 0.9.51
There is indeed more bullcrap
## New:
- Config for disabling spawn
- More Ivy dialogue
- Added an Entry Removal button to clean up stale dragons in the Codex's list
## Fixes:
- Atroxiia will stop spawning in the End
- Stegonaut will not spawn near the player's underground structure and will remain only in Lush Caves
- Baby Atroxiia is tamable
- Whole blocks crafted from 9 pieces of material can now be converted back into the same 9 crafting materials
- Ivy and Zombified Pigloins will no longer be on sight
- Better pathing for dragons on Lily Pads, Carpets, and Slabs
- Fixed spawning to reject density-checked spawn rolls executed outside the server thread to prevent crashing with C2ME on Fabric
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }