# Saint's Dragons - 0.9.6 - Effect Slop™ part 1 (and other small fixies)
## What's new:
- Changed the visuals of Raevyx's beam
- Changed the visuals of Ignivorus's breath
- Changed the visuals of Volitans' breath
- Blood Tempest katana receives more effects after using R on an entity
- Removed meadow, windswept, and cliff tags for Ignivorus since a big roost dangling off a cliff is toe-tickling
- Volitans rider swim speed config
## Bug fixes:
- Renamed Moop's entry to moop_fish.json and updated its fish-registry tag to accommodate the latest Starcatcher
- If you somehow have a flying dragon spawned in a big cave, then they will now fly normally instead of shooting themself up, hitting the ceiling, and getting stuck
- Ignivorus and Volitans breath attacks now use a raycasting method instead of per-entity damage to save performance while being more accurate
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }