**_General Changes_**
-doubled average cheese cave size i think
-changed the trees in littoral hollow to be more unique
-changed the dimension crossing tp to be at y=300 instead of y=320
-added sinkhole ruins explorer map to villantis loot tables
-removed a very small amount of junk files
-some other changes that i forgot
-testing forceload stuff, tell me if it impacts the performance
**finished glacial carve**
-very icy cave ngl
-has alot of blue ice and some ancient debris
-there are small grassy areas where trees can grow
**finished crystalline cavity**
-underground version of crystallized peaks
-mixed of blackstone mushrooms and colorful "crystals"
- fairly lit up
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }