- Removed well postgen! Was causing light issues inside the cave below, additionally because of this change you can now rarely find wells inside a lake underwater.
- Permafire in Badlands Pyramid can now be cleared with water. This was added to avoid a bug that can be abused to produce lag with the permafire
- Wells are now slightly rarer, as well as Pyramids
- Higher Wooded Badlands bushes are now persistent (wont decay)
- In Higher Wooded Badlands, you can now find open clearings/patches of terracotta without trees or bushes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }