- Fixed Broken immersive camera setting in config, now you can run immersive camera without holding a gun
- Fixed Adrien helm position
-Tweaks to custom armor, potentially solving some issues :/
- Fixed dark matter missing bolt, fixed scope position
- adjusted lockewood vert grip
- added cinematic camera config, adds a bit of camera shake to melee and firing
- adjusted bayonet stab anim
- make built in bayonet and carbine candidate weapons a tag, allowing for easier modification
- fixed an issue where bayonet increases gun damage
- fixed macerator show recipes button overlapping the output slot
- added skeleton horse to white blood tag
- fixed visual bug of firing one handed pistol when blocking with shield
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }